three instruments. then two ways up.
first I keep you oriented: a mountain (where you're going), a compass (what you can do now), a next step (what to try, and why). then there are two ways to actually climb. pick one and scrub it from start to summit. this is the app, not a storyboard.
where you're going. a summit you can stand on, and how far up you are.
what you can do right now. every concept in plain words, honestly.
what to try now, and the reason you're stuck. one thing, no menu.
laid out after watching you try, reshaping as you go. the problem comes first; content only when you've earned it. it skips what you already know.
see the the next stepin full →it asks before it answers, cites its sources or stays quiet, and every answer ends in a try-this. the thread maps itself and joins your climb. nothing wasted.
see the the wanderin full →you don't pick one and commit. a next step can spill into a wander, a wander can become your next step. the map keeps it all honest.
start climbing